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	<title>Comments on: &#8220;The doors of Oblivion&#8220;</title>
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	<link>http://www.gamerism.com/2007/04/04/the-doors-of-oblivion/</link>
	<description>If it's nerdy it will be talked about.</description>
	<pubDate>Tue, 06 Jan 2009 12:37:50 +0000</pubDate>
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		<title>By: MiKe</title>
		<link>http://www.gamerism.com/2007/04/04/the-doors-of-oblivion/#comment-1028</link>
		<dc:creator>MiKe</dc:creator>
		<pubDate>Thu, 12 Apr 2007 13:40:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.gamerism.com/?p=74#comment-1028</guid>
		<description>&lt;p&gt;Woohoo comic day! You need to send me comic names for looking at. GOOD ONES! None of your shoujin crap or anything like that, i want fuckin gaiman and moore and all that good shit. Oh yeah, drum recordings, get drum recordings- and pictures! Also you need to keep the Online play and posts up- their awesome. The site is gamerism afterall. Tested with Fergus for the Pro Tour on Monday. Block is very dynamic, but slow. Still, all good I'm playing Mono Green Aggro- so pure... so pure- and U/G Pickles (morph morph) also gonna look into B/R/U Madness, its quite destructive and racey, but MGA is so pure, so refined, so fuckin MASSIVE, its Timmy/Spike in the worst kinda way.... turn three trampling 8/8s are FUN!&lt;/p&gt;
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		<content:encoded><![CDATA[<p>Woohoo comic day! You need to send me comic names for looking at. GOOD ONES! None of your shoujin crap or anything like that, i want fuckin gaiman and moore and all that good shit. Oh yeah, drum recordings, get drum recordings- and pictures! Also you need to keep the Online play and posts up- their awesome. The site is gamerism afterall. Tested with Fergus for the Pro Tour on Monday. Block is very dynamic, but slow. Still, all good I&#8217;m playing Mono Green Aggro- so pure&#8230; so pure- and U/G Pickles (morph morph) also gonna look into B/R/U Madness, its quite destructive and racey, but MGA is so pure, so refined, so fuckin MASSIVE, its Timmy/Spike in the worst kinda way&#8230;. turn three trampling 8/8s are FUN!</p>]]></content:encoded>
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